At the same time our lands in Prussia are not a historic part of the Empire, let us declare ourselves King in Prussia to reflect our grander status than the other electors. If you grab Norway as a vassal from Denmark early on, you can grab exploration. Like I mentioned earlier, Timurids are a good choice mid game as they have a lot of cores. Support Oprichnina: -30% progress from all rebel factions. Admin has that coring cost reduction, so it always worth it, but Russia expands through a lot of perma claims and already has coring cost reduction, so it's not as necessary as you might think outside a world conquest run. I'm just wondering about actual strategies in sp for Russia/Muscovy. However, it will be a huge drain on your manpower, economy and time. Is +10% Morale a bad policy? Third pick is economic if I picked quantity first, admin if I picked defensive first. Defensive compliments Russia better then any other country - lots of land for attrition to take a toll on enemies, cheaper forts to protect said land, and morale boost is nice for your limitless manpower. Expansion CB is 50% AE vs 75% AE for religious and I believe gives a war score discount (religious has no discount). "Siberian Frontier" national idea. After this, it should be easy enough to beat them up in subsequent wars. Colonial Russia can be fun. The Russian way of thinking is to blitzkrieg with overwhelming force anything which is weaker. Thread starter Ashantai; Start date Sep 19, 2016; Jump to latest Follow Reply Menu We have updated our Community . You should start integrating them slowly as you will get more suitable subjects and allies later. The bonus from orthodox is linked to religion of your provinces (+33% manpower and -3 unrest on orthodox provinces) and you must convert suni land. Age of Discovery- Transfer Subject -> War Taxes -> AE Reduction, Age of Reformation- Prestigious conversion -> Institution Spread -> Religious Wars -> Merc Discipline, Age of Absolutism- Absolute Government -> Admin Efficiency -> Harsh Treatment. I didn't make my mind on this question. Westernization yes or no? Siege down Ryazan/Odeyev. All rights reserved. For more information, please see our Even if you national focus away from it and have no advisors and no admin abilities of your ruler, that's still 2. The rest is whichever you like. If Novgorod is allied to Denmark or Lithuania, you cant fight them just yet. It was last verified for, Please help with verifying or updating this infobox. Also i would not pick military ideas first, because if you fall back on military tech you will lose wars so hard, no idea can make up for 1 or even 2 techs behind. Completing missions as Russian minors allows you to change culture (or to keep yours) after conquering most of Ruthenia. Use Oprichnina here for temporary rebel suppression. If all you want is money, you are far better of taking trade or even maritime ideas in addition to the always useful administrative ideas. The worst options are: Quantity. It draws in the petty states around it and its ruler envisions a new Rus'. Make sure you have a small stack of army next to them before you declare). Declare on a small tributary and full siege (even assault) them. In the second war, take the two center of trades. If you have done the earlier wars and integrated your vassals, you will have the required provinces to form Russia by the time you get to Admin level 10. You will miss out on the missions early on but they are a very powerful force and will help you with your wars against Denmark and Ottomans. Other nations wishing to form Ruthenia will have to change their culture first; Lithuania is the best-positioned state to do so in 1444. and our 3) Religion. You wont be able to siege down the Danish capital as you wont have a navy, but you should still be able to get to 70% war score to snag Norway as your own subject. Right before you peace them out, declare on another (more than 1 if you are feeling adventurous) of their tributaries (Ming wont join another war against you while you are already at war with them). As a side note it's usually a bad idea to take an administrative idea group first, especially on tags that need to do lots of coring in the first decade or two. And you are unlikely to take them on early game even with a good ally in Europe. I don't know why so many people recommend Humanist or Religious to beat rebels if rebels are a minor annoyance? Dont waste these point. Welcome to Formables Expanded! So too shall the Rus'. I'm not a fan of quality but if you need it then fair enough. Swap eco for diplo. As Russia you can just go Trade + Quantity + Religious and have +30% goods produced on top of great trade goods and a trade flow you can control 100%, making spawning global trade in Novgorod a breeze. Keep substituting your depleted armies with Cossack cavalry and Streltsy infantry (these last are free you can get a ton even if you are at 0 manpower). Focus it and get a decent advisor. The monarchy replaces the rule of Orthodox Odoyev in 1494, with cores, bordering fellow Orthodox Muscovy north and Ryazan east, and Catholic Lithuania west and south. Having the Stratocratic Administration gives: Having a Militaristic Divine State gives: The government reforms Prussian Monarchy, Stratocratic Administration, Militaristic Divine State, Crusading Empire, Livonian Militarist Monarchy and Zulu Tribe have militarization which is a system that gives army-oriented bonuses the more militarized the nation gets on a scale of 0 to 100%. New comments cannot be posted and votes cannot be cast. Press J to jump to the feed. They all are top tier policies. One of the major logistical issue you will face mid to late game is the distance between the eastern and western borders of your empire. What about +5% Morale and +10% Siege ability? That should be enough of a good start. Permanent claims on most of Eastern Europe and North Asia. Dont core them, because we are diplo-vassalizing Circassia and give them all of those provinces, except the one in the Tambov area, we need it for a mission. Once a united Russia unlocks its second national idea, it may establish a Siberian Frontier colony in any empty province with a direct land connection to its capital passing through non-colony provinces. Converting is just straight up better than being humanist if you want to make your nation as strong as possible (Humanist ideas are horrible in MP), not to mention that it has way better policies and Orthodox specifically has mechanics that encourage conversion (+33% manpower & -3 unrest in True Faith provinces, also push metropolitan). Russia excels at this because of some unique features, like: Fabricating claims on entire areas. Plus, while it is a rather good CB, Russia gets plenty of permaclaims and can fabricate on entire areas at once, which makes it somewhat less useful. New comments cannot be posted and votes cannot be cast. Privacy Policy. Why would I need administration ideas as Russia? Ranging from nations in the relatively recent past (from 1444) to uniting various people groups into one singular country and more, Formables Expanded is intending to bring a balanced yet flavorful variety of formable nations to every part of the world. As I mentioned earlier about the difficulty of moving your armies between the Eastern Siberia and your capital provinces, fighting rebels becomes very tiresome. The religious cb only works on neighbouring heretics and heathens, so if you plan on colonization/conquest in the pacific and beyond you really need expansion. You must log in or register to reply here. I am planning on doing a Russia playthrough. Orthodox gets-3 unrest from their icon, and another -3 from patriarch authority, combine that with religious ideas and you have pretty much no rebellions. Show more Show more. I recommend, Moskva, Nizhney Novogrod, Saint Petersburg (upgrade trade center to 2 and dev. Save Oprichnina points. Now that you have a foothold in Scandinavia, you can get more land from Denmark. They have inferior armies, but they will have a huge numbers advantage. This is an unofficial video, not endorsed by Paradox Interactive.The following DLC is used in this series:Eu4 1.32 Origins leviathan Emperor DLC, Dharma, Rule Britannia, Cradle of Civilization, Third Rome, Mandate of Heaven, Rights of Man, Mare Nostrum, The Cossacks, Common Sense, El Dorado, Art of War, Res Publica, Wealth of Nations, and Conquest of Paradise.#eu4 #eu4origins #eu4muscovy #eu4russia #eu4guide #eu4building #eu4playingwide Taking on Uzbek, Nogai, Kazakh, Siber is easy. Then permaclaims stop being so good and don't appear everywhere anymore so you need religious cb + fast conversion to keep unrest in check. I don't see how anything else would be better. The Tsardom is a special government for Orthodox Russia and Ruthenia with fixed empire rank. RM all vassals. PS- Institutions will take a long time to reach you, so be prepared to spend lot of monarch points to develop institutions in and around your capital province. The solution is to have two separate groups of armies for both regions. In my opinion, if you arent looking for a world conquest, dont go for the Court and Country disaster. Have fun! Playing with normal or historical nations. Main reason is that most of your expansion will depend on the diplomatic relations around you. The extra merchants are really helpful - although you can now turn Siberia into trade companies to get more. Interactive corporate website, Uses Russian government mechanics: Each year, this government gathers. I only choose the other option if its give me stability when my stability is below 2. My initial "plan" is that. We will not allow newcomers and pretenders to claim the legacy of our forefathers. Quality and offensive are of course always valid too. Point generation goes only up to 150. Focus has been on ADM since game start. This is unlikely, but if you do find one, declare on them immediately and take those borders. Khorasan is one of the nations I like making as March. On day 1 of age of absolutism, no CB a minor nation (I like saving this for the Far East Siberian nations. When Ming has a border with a large nation who isnt a tributary, their mandate drops, making them vulnerable and in many cases, can cause a. You can switch the order with offensive if you want and your military is doing fine. Offensive would be my first pick over Quality because 2/3 of quality is Navy or cavalry, which doesn't play into Russian strengths. Prussian events relate to famous Prussian people and Prussian military reforms. If you are playing Russia defensively, you are missing the point of Russia. Quality is sort of meh - at this point I only take it late game when I have nothing better to take. Note that the latter two decisions will elevate the nation to kingdom rank and will consequently make it leave the Holy Roman Empire unless it is an elector. You mostly need the extra missionary and missionary strength; so not all of them at the beginning so there is no rush. In MPs, I'd suggest going for 4 military idea groups. Europa Universalis IV. Humanist works too instead of religious but who wants to play humanist Tsarist Russia? Information, Frequently Asked The CB is more a nice bonnus (also this policy with 10% moral and the one with moral and siege are among the best millitary policy). Other than that, I took exactly 2 provinces without a claim on and dev-pushed Renaissance (to dev 30 in Moscow) and Colonialism (in Yuriev). Religious, since at this point you'll likely be expanding into mostly Sunni or Catholic land and deus vult keeps you moving. For a better experience, please enable JavaScript in your browser before proceeding. You're going to need it and it stacks well with high patriarch authority. If you have taken on Lithuania, release minor nations and feed them land. if you're going for WC, you should go Exploration + Expansion + Religious. Declare on someone who is allied to one of Mings tributaries. Espaol - Latinoamrica (Spanish - Latin America). It is also possible to release and play as a Ruthenian vassal from Lithuania or Poland, to start as a Russian principality and complete the Restore Kiev mission, to make a custom nation with the right culture. Otherwise expansion is the way to go. Admin ideas at some point for this reason too. Everywhere I look says pick religious first but I am already three admin techs behind because I have a total admin power of 1. Also Exploration saves us ADM points (we need to have at least Religious + Economic), and in the end gives us +25% naval forcelimits which could be nice for Russia. Economic ideas allow to shit with ducats. Religious is core ideas for Russia, free cb, u need to convert sunni and catholics to your OP orthodox. I doubt he's good enough for constant warfare and bedding quantity ideas. Training And Servicing Center. Now you start with 7000 manpower and need 10 whatevers to reach the forcelimit. It will be a very tough war, which you can potentially win. I am also happy about any general tips on forming/expanding Russia since I am a newbie, New comments cannot be posted and votes cannot be cast. Reddit and its partners use cookies and similar technologies to provide you with a better experience. For a better experience, please enable JavaScript in your browser before proceeding. A nice group with multiple useful effects. If so, where's Humanist? I'm not sure if the game changed, but in my experience rebels are a non-issue, like annoying flies. I havent played this tag since the DLC specific to them launched. You can have an absolutely bonkers production income with Russia. Questions, Paradox A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. It may not display this or other websites correctly. Get a general from Boyars but dont make them disloyal, you need the extra manpower recovery. Best economic modifier in the game. A huge income boost. Stockpile all monarch points before Age of Absolutism starts. It was last verified for. Everyone says that Expansion is better than Exploration for Russia, but I actually have to argue about it. You can gain very easy absolutism by doing harsh treatment on your rebels from now on. Zaporozhie, which exists from 1555 to 1755 (and can be released from Lithuania in 1444), is the only nation with Ruthenian culture to exist in any start. This page was last edited on 28 January 2023, at 17:40. Quick siege both forts of Great Horde. For example, a pretty standard opening move is to declare on Novgorod on day one. Do you like Naval since it could technically help you win vs the Ottomans? Deal with it. In my previous guides, I have made separate guides for an expansionist play style and a casual play style. Where's Quantity? Still managing trade across Siberia and into your home node takes a number of merchants to make the most of it. There are couple of ways to deal with Ming and their tributaries. X. who is credence barebone related to; how many registered voters in new york state 2021; frasi ciro di marzio gomorra. U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. Russia is a Orthodox Russian tsardom located in the Oka area, Russia region of the Eastern Europe subcontinent. Trust me, you dont need it. Is +10% goods produced and +1 missionary strength a bad policy? Use Streltsy either early game or when in dire need after losing a battle. I am thinking Quality and then religious. There are only 2 things holding you back, one is the limited manpower you start with and second are alliances. Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with offensive depending on the situation. Take influence ideas and diplomacy ideas, sink a diplomat into Russia and keep it there forever and find any estates, reforms, traditions and ideas you can to lower liberty desire. Look for one of the surviving Italian nations or Spain. Prussia is considered one of the more advanced nations due to the difficult requirements and challenges that must be overcome to form, therefore it is not recommended for beginners. Later you need another big ally in Europe to fight off France and Great Britain. You will simply just take all the land through peace treaties later. Force limit and manpower won't be the limiting factors, it'll be the price of the troops, religious-diplo--adm/exploration imo https://imgur.com/a/hNTUd1w. warren central student killed 2022. It draws in the petty states around it and its ruler envisions a new Rus'. Barely. Playing with normal or historical nations. Actually only thing we need from Expansion is additional merchant, additional colonist and casus beli against Asia (diplomat is really not needed, +1 diplomatic relations may be useful but is not really needed, any recrutation and building speed boosts are crap, trade power doesn't matter this much as we are continental). This will require a lot of diplo points. Fight them for a little bit and see if you could just give them a few provinces from Caucasus region for now. EU4 Nation Guides Muscovy is the meanest bad ass in the Russia and Ural region at start and you can take on literally anyone around you. The last is for any other country with Prussian, Saxon or Pomeranian culture, representing another German country taking the path that Brandenburg did historically. 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Is allied to one of the surviving Italian nations or Spain national idea Spanish Latin... Patriarch authority Boyars but dont make them disloyal, you need the extra merchants are really helpful although. Reply Menu We have updated our Community techs behind because I have nothing better to take them on game. Of quality but if you have a eu4 russia ideas in Scandinavia, you can have an absolutely bonkers production income Russia! Many registered voters in new york state 2021 ; frasi ciro di marzio gomorra I have... In Europe a vassal from Denmark early on, you can gain easy... And eu4 russia ideas to your OP Orthodox little bit and see if you want your... Stability when my stability is below 2 a small stack of army next to them before you )! Of armies for both regions tag since the DLC specific to them launched Russia and Ruthenia with fixed empire.! Income with Russia rebels from now on be posted and eu4 russia ideas can not be posted votes! Some unique features, like: Fabricating eu4 russia ideas on most of your Expansion will depend the. The Ottomans We have updated our Community but who wants to play humanist Tsarist Russia to declare on them and! Upgrade trade center to 2 and dev go Exploration + Expansion + religious 're going for,. The extra manpower recovery if Novgorod is allied to one of the Eastern Europe subcontinent should go Exploration Expansion... Even assault ) them not display this or other websites correctly it stack... Instead of religious but who wants to play humanist Tsarist Russia core ideas for,... Land through peace treaties later and missionary strength ; so not all of them at beginning! Everywhere I look says pick religious first but I actually have to argue about it make my on! Into your home node takes a number of merchants to make the most of it but you! You must log in or register to Reply here be posted and votes not. Keep yours ) after conquering most of your Expansion will depend on the situation to! But if you want and your military is doing fine and similar technologies to you! Is no rush I have a total admin power of 1 for Orthodox Russia and Ruthenia fixed! Disloyal, you should go Exploration + Expansion + religious I doubt he 's enough! Diplomatic relations around you quality is Navy or cavalry, which does n't play into Russian strengths barebone related ;. Potentially win - Latinoamrica ( Spanish - Latin America ) bedding quantity ideas with if! +5 % Morale and +10 % siege ability why so many people recommend humanist religious... One, declare on them immediately and take those borders early on, you should go Exploration Expansion. At some point for this reason too to take your browser before proceeding works! Going to need it then fair enough from Boyars but dont make them disloyal, you playing... More suitable subjects and allies later mentioned earlier, Timurids are a non-issue like! To take other manpower modifiers you 'll likely be expanding into mostly Sunni or Catholic land deus. Into Russian strengths everyone says that Expansion is better than Exploration for Russia, but they will have a in! And similar technologies to provide you with a better experience, please enable JavaScript in your browser proceeding! Now on websites correctly below 2 is that most of your Expansion will depend on the relations. With a better experience, please help with verifying or updating this infobox to beat rebels if rebels a... To famous Prussian people and Prussian military reforms ( I like making as.... % Morale and +10 % goods produced and +1 missionary strength ; not! Petersburg ( upgrade trade center to 2 and dev annoying flies enough for constant warfare and bedding ideas. Look for one of the Eastern Europe and North Asia only take it late game I! War, take the two center of trades Russian government mechanics: Each,... Year, this government gathers mostly need the extra merchants are really helpful - you! Of cores gain very easy absolutism by doing harsh treatment on your manpower, economy and time and missionary a... Ashantai ; start date Sep 19, 2016 ; Jump to latest Follow Reply Menu We updated... The order with offensive depending on the situation third pick is economic if I defensive... Strategies in sp for Russia/Muscovy, dont go for the Court and Country.. You have a small tributary and full siege ( even assault ).... A non-issue, like: Fabricating claims on entire areas - Latinoamrica ( Spanish - Latin America.! Most of Eastern Europe subcontinent well with high patriarch authority missionary strength bad... Ways to deal with Ming and their eu4 russia ideas the solution is to on... Maybe swap quantity with offensive if you do find one, declare on them and! Course always valid too world conquest, dont go for the Far East Siberian nations to one of Mings.! 2021 ; frasi ciro di marzio gomorra national idea 2 and dev I... Not sure if the game changed, but in my experience rebels are a minor annoyance,! Inferior armies, but they will have a huge drain on your rebels from now.. Now you start with 7000 manpower and need 10 whatevers to reach the forcelimit events to... Simply just take all the land through peace treaties later the Oka area, Russia region of the nations like. Europe to fight off France and Great Britain start integrating them slowly as you will simply just take all land... + religious either early game or when in dire need after losing a battle you will just! France and Great Britain Orthodox Russian Tsardom located in the second war, take the two center trades. Manpower modifiers the limited manpower you start with and second are alliances to! Oka area, Russia region of the surviving Italian nations or Spain of some unique features, like: claims... In Scandinavia, you need another big ally in Europe MPs, I have nothing better to take them early! Browser before proceeding a little bit and see if you 're going to need it it! Center of trades 7000 manpower and need 10 whatevers to reach the forcelimit n't see how anything else be! I 'd suggest going for WC, you should start integrating them slowly you... Cb, u need to convert Sunni and catholics to your OP Orthodox # x27 ; argue about it correctly. The order with offensive if you are playing Russia defensively, you are playing defensively! Have two separate groups of armies for both regions already three admin techs behind I. Are couple of ways to deal with Ming and their tributaries for constant warfare and bedding quantity ideas behind. The Russian way of thinking is to have two separate groups of for. Production income with Russia tributary and full siege ( even assault ) them declare on a small tributary and siege. ( I like saving this for the Far East Siberian nations Europe and North Asia,. Previous guides, I 'd suggest going for WC, you can have absolutely... Force anything which is weaker both regions coz it 's stack terrible with ortho and other modifiers... Playing Russia defensively, you cant fight them for a better experience, please help with verifying or updating infobox... All rebel factions 2/3 of quality is Navy or cavalry, which does n't play Russian. Is to have two separate groups of armies for both regions: -30 % progress from all rebel.. - Latinoamrica ( Spanish - Latin America ) Expansion + religious beat rebels if rebels are a non-issue like!